From 27e86ed8324c5cc72e58f61231018b6c77689f03 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 20 Mar 2014 22:56:28 +1100 Subject: Code cleanup: use bools --- source/blender/blenkernel/BKE_shrinkwrap.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'source/blender/blenkernel/BKE_shrinkwrap.h') diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h index 6e85d9ee0a0..59de43af907 100644 --- a/source/blender/blenkernel/BKE_shrinkwrap.h +++ b/source/blender/blenkernel/BKE_shrinkwrap.h @@ -122,7 +122,7 @@ typedef struct ShrinkwrapCalcData { } ShrinkwrapCalcData; void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm, - float (*vertexCos)[3], int numVerts, bool forRender); + float (*vertexCos)[3], int numVerts, bool for_render); /* * This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is: @@ -134,9 +134,10 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object * Thus it provides an easy way to cast the same ray across several trees * (where each tree was built on its own coords space) */ -int BKE_shrinkwrap_project_normal(char options, const float vert[3], const float dir[3], - const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit, - BVHTree_RayCastCallback callback, void *userdata); +bool BKE_shrinkwrap_project_normal( + char options, const float vert[3], const float dir[3], + const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit, + BVHTree_RayCastCallback callback, void *userdata); /* * NULL initializers to local data -- cgit v1.2.3