From 649a2bcc3d51cfc6f9fc237695015c87bcca7deb Mon Sep 17 00:00:00 2001 From: Antony Riakiotakis Date: Mon, 24 Nov 2014 18:18:35 +0100 Subject: Politically correct terrible consequencer changes This patch includes the work done in the terrible consequencer branch that hasn't been merged to master minus a few controversial and WIP stuff, like strip parenting, new sequence data structs and cuddly widgets. What is included: * Strip extensions only when slipping. It can very easily be made an option but with a few strips with overlapping durations it makes view too crowded and difficult to make out. * Threaded waveform loading + code that restores waveforms on undo (not used though, since sound_load recreates everything. There's a patch for review D876) * Toggle to enable backdrop in the strip sequence editor * Toggle to easily turn on/off waveform display * Snapping during transform on sequence boundaries. Snapping to start or end of selection depends on position of mouse when invoking the operator * Snapping of timeline indicator in sequencer to strip boundaries. To use just press and hold ctrl while dragging. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D904 --- source/blender/blenkernel/BKE_sound.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'source/blender/blenkernel/BKE_sound.h') diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h index 50ca5fcdf7b..f318c74258b 100644 --- a/source/blender/blenkernel/BKE_sound.h +++ b/source/blender/blenkernel/BKE_sound.h @@ -71,8 +71,6 @@ void sound_delete(struct Main *bmain, struct bSound *sound); void sound_cache(struct bSound *sound); -void sound_cache_notifying(struct Main *main, struct bSound *sound); - void sound_delete_cache(struct bSound *sound); void sound_load(struct Main *main, struct bSound *sound); @@ -132,7 +130,7 @@ int sound_scene_playing(struct Scene *scene); void sound_free_waveform(struct bSound *sound); -void sound_read_waveform(struct bSound *sound); +void sound_read_waveform(struct bSound *sound, bool locked, short *stop); void sound_update_scene(struct Main *bmain, struct Scene *scene); -- cgit v1.2.3