From d4a5691d0fd5be0517968a95ebbe84778fb82b3a Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 7 Jun 2019 10:58:51 +0200 Subject: Sound: Use dependency graph instead of bmain Allows to move scene sound update to dependency graph evaluation. --- source/blender/blenkernel/BKE_sound.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_sound.h') diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h index 8d17380592e..07795e8438c 100644 --- a/source/blender/blenkernel/BKE_sound.h +++ b/source/blender/blenkernel/BKE_sound.h @@ -152,7 +152,7 @@ void BKE_sound_free_waveform(struct bSound *sound); void BKE_sound_read_waveform(struct bSound *sound, short *stop); -void BKE_sound_update_scene(struct Main *bmain, struct Scene *scene); +void BKE_sound_update_scene(struct Depsgraph *depsgraph, struct Scene *scene); void *BKE_sound_get_factory(void *sound); -- cgit v1.2.3