From b6b7c83dd8e4838d4819c25d95dd01cacf81c8d8 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 22 Jun 2018 12:37:03 +0200 Subject: StudioLight: Only apply windowing when SH level is 2 It does not make much sense for the other levels --- source/blender/blenkernel/BKE_studiolight.h | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'source/blender/blenkernel/BKE_studiolight.h') diff --git a/source/blender/blenkernel/BKE_studiolight.h b/source/blender/blenkernel/BKE_studiolight.h index 9e6856f9990..3873ad288f5 100644 --- a/source/blender/blenkernel/BKE_studiolight.h +++ b/source/blender/blenkernel/BKE_studiolight.h @@ -65,18 +65,16 @@ #define STUDIOLIGHT_SPHERICAL_HARMONICS_MAX_COMPONENTS 9 #if STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL == 0 -#define STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS 1 -#define STUDIOLIGHT_SPHERICAL_HARMONICS_WINDOWING_TARGET_LAMPLACIAN 10.0f +# define STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS 1 #endif #if STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL == 1 -#define STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS 4 -#define STUDIOLIGHT_SPHERICAL_HARMONICS_WINDOWING_TARGET_LAMPLACIAN 10.0f +# define STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS 4 #endif #if STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL == 2 -#define STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS 9 -#define STUDIOLIGHT_SPHERICAL_HARMONICS_WINDOWING_TARGET_LAMPLACIAN 10.0f +# define STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS 9 +# define STUDIOLIGHT_SPHERICAL_HARMONICS_WINDOWING_TARGET_LAMPLACIAN 10.0f #endif struct GPUTexture; -- cgit v1.2.3