From 86270b60dbeab29b4dc7dd9b596bcf0d533639d0 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 1 Aug 2018 18:31:05 +0200 Subject: Subsurf: Evaluate all UV layers Before that it was only first UV layer which was properly evaluated, the rest were ignored. Now all layers are being properly handled. --- source/blender/blenkernel/BKE_subdiv.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/BKE_subdiv.h') diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h index ad829946db8..cd1e3adbc21 100644 --- a/source/blender/blenkernel/BKE_subdiv.h +++ b/source/blender/blenkernel/BKE_subdiv.h @@ -158,6 +158,7 @@ void BKE_subdiv_eval_limit_point_and_short_normal( void BKE_subdiv_eval_face_varying( Subdiv *subdiv, + const int face_varying_channel, const int ptex_face_index, const float u, const float v, float varying[2]); -- cgit v1.2.3