From a1ef2e4b16e1fe3c183e7477649f866b3e814102 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 17 Jun 2019 12:51:53 +1000 Subject: Cleanup: comment, RNA spelling --- source/blender/blenkernel/BKE_subdiv_foreach.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/blenkernel/BKE_subdiv_foreach.h') diff --git a/source/blender/blenkernel/BKE_subdiv_foreach.h b/source/blender/blenkernel/BKE_subdiv_foreach.h index 5de4edf40df..d9e0678670e 100644 --- a/source/blender/blenkernel/BKE_subdiv_foreach.h +++ b/source/blender/blenkernel/BKE_subdiv_foreach.h @@ -116,8 +116,8 @@ typedef struct SubdivForeachContext { SubdivForeachVertexFromCornerCb vertex_every_corner; SubdivForeachVertexFromEdgeCb vertex_every_edge; /* Those callbacks are run once per subdivision vertex, ptex is undefined - * as in it will be whatever first ptex face happened to be tarversed in - * the multi-threaded environment ahd which shares "emitting" vertex or + * as in it will be whatever first ptex face happened to be traversed in + * the multi-threaded environment and which shares "emitting" vertex or * edge. */ SubdivForeachVertexFromCornerCb vertex_corner; @@ -159,7 +159,7 @@ typedef struct SubdivForeachContext { * Returns truth if the whole topology was traversed, without any early exits. * * TODO(sergey): Need to either get rid of subdiv or of coarse_mesh. - * The main point here is th be abel to get base level topology, which can be + * The main point here is to be able to get base level topology, which can be * done with either of those. Having both of them is kind of redundant. */ bool BKE_subdiv_foreach_subdiv_geometry(struct Subdiv *subdiv, -- cgit v1.2.3