From 3d87c23f4ffb791e6be13ed8ce936f081bdf60a0 Mon Sep 17 00:00:00 2001 From: Nicholas Bishop Date: Sat, 17 Mar 2012 04:41:36 +0000 Subject: Reduce poly map memory usage (used by sculpt smooth brush.) Changed the create_vert_poly_map function to return a more compact structure. Memory saved will vary depending on the mesh, but typically it should be about one third of the old size. --- source/blender/blenkernel/BKE_subsurf.h | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'source/blender/blenkernel/BKE_subsurf.h') diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h index 10254545d3e..7f9881926a6 100644 --- a/source/blender/blenkernel/BKE_subsurf.h +++ b/source/blender/blenkernel/BKE_subsurf.h @@ -38,8 +38,7 @@ struct DMFlagMat; struct DMGridAdjacency; struct DMGridData; struct DerivedMesh; -struct IndexNode; -struct ListBase; +struct MeshElemMap; struct Mesh; struct MPoly; struct MultiresSubsurf; @@ -105,11 +104,9 @@ typedef struct CCGDerivedMesh { int *reverseFaceMap; struct PBVH *pbvh; - struct ListBase *fmap; - struct IndexNode *fmap_mem; - struct ListBase *pmap; - struct IndexNode *pmap_mem; + struct MeshElemMap *pmap; + int *pmap_mem; struct DMGridData **gridData; struct DMGridAdjacency *gridAdjacency; -- cgit v1.2.3