From c729d6a87b5e5bb6b2b6e2094668fab194493a23 Mon Sep 17 00:00:00 2001 From: Nicholas Bishop Date: Tue, 6 Mar 2012 00:17:03 +0000 Subject: Bugfix and code cleanup: use better types for faceFlags in CCGDM. Previously this was just a character array that stored face/poly flags and mat_nr. Since mat_nr should be a short, this would have truncated for higher values. Replaced with a new DMFaceFlags struct. --- source/blender/blenkernel/BKE_subsurf.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_subsurf.h') diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h index 8f32063c243..a85ef88473b 100644 --- a/source/blender/blenkernel/BKE_subsurf.h +++ b/source/blender/blenkernel/BKE_subsurf.h @@ -31,6 +31,7 @@ * \ingroup bke */ +struct DMFaceFlags; struct DMGridAdjacency; struct DMGridData; struct DerivedMesh; @@ -75,7 +76,7 @@ typedef struct CCGDerivedMesh { int startFace; struct CCGFace *face;} *faceMap; short *edgeFlags; - char *faceFlags; + struct DMFaceFlags *faceFlags; int *reverseFaceMap; -- cgit v1.2.3