From f9cf2e2f6cc779764f46dae7ceadc4bb2e9ddcb5 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 17 Apr 2018 13:35:05 +0200 Subject: Workspaces: remove workspace engine, use 3D viewport draw mode instead. ViewRender was removed, which means we can't get the render engine for files saved in 2.8. We assume that any files saved in 2.8 were intended to use Eevee and set the engine to that. A fix included with this is that .blend thumbails now draw with Clay mode, and never Eevee or Cycles. These were drawn with solid mode in 2.7, and should be very fast and not e.g. load heavy image textures. Differential Revision: https://developer.blender.org/D3156 --- source/blender/blenkernel/BKE_workspace.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/blender/blenkernel/BKE_workspace.h') diff --git a/source/blender/blenkernel/BKE_workspace.h b/source/blender/blenkernel/BKE_workspace.h index 3d28b66dd20..5dee6b8c44f 100644 --- a/source/blender/blenkernel/BKE_workspace.h +++ b/source/blender/blenkernel/BKE_workspace.h @@ -109,8 +109,6 @@ struct WorkSpaceLayout *BKE_workspace_hook_layout_for_workspace_get( void BKE_workspace_hook_layout_for_workspace_set( struct WorkSpaceInstanceHook *hook, struct WorkSpace *workspace, struct WorkSpaceLayout *layout) ATTR_NONNULL(); -struct ViewRender *BKE_workspace_view_render_get(struct WorkSpace *workspace) GETTER_ATTRS; - /* flags */ bool BKE_workspace_use_scene_settings_get(const struct WorkSpace *workspace) GETTER_ATTRS; void BKE_workspace_use_scene_settings_set(struct WorkSpace *workspace, bool value) SETTER_ATTRS; -- cgit v1.2.3