From 1ce9e196f7c4b76da9a5cf3c789fe6ff2cada2e2 Mon Sep 17 00:00:00 2001 From: Peter Schlaile Date: Sun, 5 Feb 2006 19:12:25 +0000 Subject: Adds support for frameserver rendering to blender. This is done by integrating a mini-webserver (around 300 lines of code) into blender. Using the VFAPI-plugin in contrib/windows it enables blender to directly feed its output into TMPGEnc, a commercial high quality MPEG-Encoder. Since it is a mini-webserver, you can probably easily use it for other interfacing purposes. --- source/blender/blenkernel/BKE_writeavi.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/BKE_writeavi.h') diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h index 43036612339..6faa5f44878 100644 --- a/source/blender/blenkernel/BKE_writeavi.h +++ b/source/blender/blenkernel/BKE_writeavi.h @@ -49,6 +49,7 @@ typedef struct bMovieHandle { void (*start_movie)(struct RenderData *rd, int rectx, int recty); void (*append_movie)(int frame, int *pixels, int rectx, int recty); void (*end_movie)(void); + int (*get_next_frame)(void); /* can be null */ } bMovieHandle; bMovieHandle *BKE_get_movie_handle(int imtype); -- cgit v1.2.3