From 34439f05ab68e0f6287c96d7391f38dca8e64205 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Sat, 8 May 2021 14:54:48 +0200 Subject: Cleanup: remove use of persistent data handles in geometry nodes Those were mostly just left over from previous work on particle nodes. They solved the problem of keeping a reference to an object over multiple frames and in a cache. Currently, we do not have this problem in geometry nodes, so we can also remove this layer of complexity for now. --- source/blender/blenkernel/CMakeLists.txt | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/blender/blenkernel/CMakeLists.txt') diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt index acd9d54cfbe..4dc2560f908 100644 --- a/source/blender/blenkernel/CMakeLists.txt +++ b/source/blender/blenkernel/CMakeLists.txt @@ -112,7 +112,7 @@ set(SRC intern/curve_convert.c intern/curve_decimate.c intern/curve_deform.c - intern/curve_eval.cc + intern/curve_eval.cc intern/curveprofile.c intern/customdata.c intern/customdata_file.c @@ -406,7 +406,6 @@ set(SRC BKE_paint.h BKE_particle.h BKE_pbvh.h - BKE_persistent_data_handle.hh BKE_pointcache.h BKE_pointcloud.h BKE_preferences.h -- cgit v1.2.3