From 801c0799c104872f68fe74597e22c09960cce120 Mon Sep 17 00:00:00 2001 From: Nicholas Bishop Date: Thu, 20 Dec 2007 19:07:47 +0000 Subject: == Sculpt Mode == Applying Stephan Kassemeyer's patch (#6750) to add a curve modifier for sculpting. A few changes from the patch: * The default curve is closer to the old behavior * Fixed loading files already saved in sculpt mode * Changed the interface; split the brush texture controls off into a third sculpt tab, and put the curve (and curve reset) into the Brush tab. --- source/blender/blenkernel/bad_level_call_stubs/stubs.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/bad_level_call_stubs') diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c index 55931b50462..e0aa288c7b2 100644 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c @@ -317,6 +317,7 @@ void multires_set_level(struct Object *ob, struct Mesh *me, const int render) {} void multires_update_levels(struct Mesh *me, const int render) {} void multires_calc_level_maps(struct MultiresLevel *lvl) {} struct Multires *multires_copy(struct Multires *orig) {return NULL;} +void sculpt_reset_curve(struct SculptData *sd) {} void sculptmode_init(struct Scene *sce) {} void sculptmode_free_all(struct Scene *sce) {} -- cgit v1.2.3