From 263371dc4e217ab38ee30fcb210e3c342c6c60ec Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 7 Jun 2022 14:53:20 +1000 Subject: Cleanup: spelling in comments, additional white space --- source/blender/blenkernel/intern/DerivedMesh.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/intern/DerivedMesh.cc') diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc index 5cf0ca6e062..8496692ceb3 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.cc +++ b/source/blender/blenkernel/intern/DerivedMesh.cc @@ -628,14 +628,14 @@ static void mesh_calc_modifier_final_normals(const Mesh *mesh_input, /* without this, drawing ngon tri's faces will show ugly tessellated face * normals and will also have to calculate normals on the fly, try avoid * this where possible since calculating polygon normals isn't fast, - * note that this isn't a problem for subsurf (only quads) or editmode + * note that this isn't a problem for subsurf (only quads) or edit-mode * which deals with drawing differently. */ BKE_mesh_ensure_normals_for_display(mesh_final); } /* Some modifiers, like data-transfer, may generate those data as temp layer, * we do not want to keep them, as they are used by display code when available - * (i.e. even if autosmooth is disabled). */ + * (i.e. even if auto-smooth is disabled). */ if (CustomData_has_layer(&mesh_final->ldata, CD_NORMAL)) { CustomData_free_layers(&mesh_final->ldata, CD_NORMAL, mesh_final->totloop); } -- cgit v1.2.3