From 0d63bb005ff7c45ca0ebcfbe4eaf1215dfe2d3e2 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 28 Oct 2011 12:40:15 +0000 Subject: replace VECCOPY and QUATCOPY with inline funcs. --- source/blender/blenkernel/intern/anim.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'source/blender/blenkernel/intern/anim.c') diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 716f3ed2726..2ef13318af4 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -363,10 +363,10 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets) if (mpt->pchan) { /* heads or tails */ if (mpath->flag & MOTIONPATH_FLAG_BHEAD) { - VECCOPY(mpv->co, mpt->pchan->pose_head); + copy_v3_v3(mpv->co, mpt->pchan->pose_head); } else { - VECCOPY(mpv->co, mpt->pchan->pose_tail); + copy_v3_v3(mpv->co, mpt->pchan->pose_tail); } /* result must be in worldspace */ @@ -374,7 +374,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets) } else { /* worldspace object location */ - VECCOPY(mpv->co, mpt->ob->obmat[3]); + copy_v3_v3(mpv->co, mpt->ob->obmat[3]); } } } @@ -654,15 +654,15 @@ int where_on_path(Object *ob, float ctime, float *vec, float *dir, float *quat, totfac= data[0]+data[3]; if(totfac>FLT_EPSILON) interp_qt_qtqt(q1, p0->quat, p3->quat, data[3] / totfac); - else QUATCOPY(q1, p1->quat); + else copy_qt_qt(q1, p1->quat); totfac= data[1]+data[2]; if(totfac>FLT_EPSILON) interp_qt_qtqt(q2, p1->quat, p2->quat, data[2] / totfac); - else QUATCOPY(q2, p3->quat); + else copy_qt_qt(q2, p3->quat); totfac = data[0]+data[1]+data[2]+data[3]; if(totfac>FLT_EPSILON) interp_qt_qtqt(quat, q1, q2, (data[1]+data[2]) / totfac); - else QUATCOPY(quat, q2); + else copy_qt_qt(quat, q2); } if(radius) @@ -842,7 +842,7 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n add_v3_v3(vec, vdd->obmat[3]); copy_m4_m4(obmat, vdd->obmat); - VECCOPY(obmat[3], vec); + copy_v3_v3(obmat[3], vec); if(vdd->par->transflag & OB_DUPLIROT) { if(no_f) { @@ -867,7 +867,7 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n vdd->ob->lay = origlay; if(vdd->orco) - VECCOPY(dob->orco, vdd->orco[index]); + copy_v3_v3(dob->orco, vdd->orco[index]); if(vdd->ob->transflag & OB_DUPLI) { float tmpmat[4][4]; @@ -1119,7 +1119,7 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa copy_m4_m4(obmat, ob__obmat); - VECCOPY(obmat[3], cent); + copy_v3_v3(obmat[3], cent); /* rotation */ tri_to_quat( quat,v1, v2, v3); @@ -1378,7 +1378,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p psys_get_dupli_path_transform(&sim, NULL, cpa, cache, pamat, &scale); } - VECCOPY(pamat[3], cache->co); + copy_v3_v3(pamat[3], cache->co); pamat[3][3]= 1.0f; } @@ -1426,7 +1426,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p /* to give ipos in object correct offset */ where_is_object_time(scene, ob, ctime-pa_time); - VECCOPY(vec, obmat[3]); + copy_v3_v3(vec, obmat[3]); obmat[3][0] = obmat[3][1] = obmat[3][2] = 0.0f; /* particle rotation uses x-axis as the aligned axis, so pre-rotate the object accordingly */ @@ -1546,7 +1546,7 @@ static void font_duplilist(ListBase *lb, Scene *scene, Object *par, int level, i mul_m4_v3(pmat, vec); copy_m4_m4(obmat, par->obmat); - VECCOPY(obmat[3], vec); + copy_v3_v3(obmat[3], vec); new_dupli_object(lb, ob, obmat, par->lay, a, OB_DUPLIVERTS, animated); } -- cgit v1.2.3