From 299ff91ea1fe5623bea1c6775cb8250d5e4ec3a0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 5 May 2012 14:33:36 +0000 Subject: code cleanup: BKE_scene api naming. also stop numpy from being found in /usr/include with cmake. --- source/blender/blenkernel/intern/armature.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/armature.c') diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index e2d90b60ffa..56275f5735b 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -2452,7 +2452,7 @@ void where_is_pose(Scene *scene, Object *ob) if ((ob->pose == NULL) || (ob->pose->flag & POSE_RECALC)) armature_rebuild_pose(ob, arm); - ctime = BKE_curframe(scene); /* not accurate... */ + ctime = BKE_scene_frame_get(scene); /* not accurate... */ /* In editmode or restposition we read the data from the bones */ if (arm->edbo || (arm->flag & ARM_RESTPOS)) { -- cgit v1.2.3