From d7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 14 Nov 2018 12:53:15 +1100 Subject: Cleanup: comment block tabs --- source/blender/blenkernel/intern/armature.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'source/blender/blenkernel/intern/armature.c') diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 2eded2ee8f1..4ad9e9c8205 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -295,12 +295,12 @@ int bone_autoside_name(char name[MAXBONENAME], int UNUSED(strip_number), short a BLI_strncpy(basename, name, sizeof(basename)); /* Figure out extension to append: - * - The extension to append is based upon the axis that we are working on. - * - If head happens to be on 0, then we must consider the tail position as well to decide - * which side the bone is on - * -> If tail is 0, then it's bone is considered to be on axis, so no extension should be added - * -> Otherwise, extension is added from perspective of object based on which side tail goes to - * - If head is non-zero, extension is added from perspective of object based on side head is on + * - The extension to append is based upon the axis that we are working on. + * - If head happens to be on 0, then we must consider the tail position as well to decide + * which side the bone is on + * -> If tail is 0, then it's bone is considered to be on axis, so no extension should be added + * -> Otherwise, extension is added from perspective of object based on which side tail goes to + * - If head is non-zero, extension is added from perspective of object based on side head is on */ if (axis == 2) { /* z-axis - vertical (top/bottom) */ @@ -350,8 +350,8 @@ int bone_autoside_name(char name[MAXBONENAME], int UNUSED(strip_number), short a } /* Simple name truncation - * - truncate if there is an extension and it wouldn't be able to fit - * - otherwise, just append to end + * - truncate if there is an extension and it wouldn't be able to fit + * - otherwise, just append to end */ if (extension[0]) { bool changed = true; @@ -2314,8 +2314,8 @@ void BKE_pose_where_is(Scene *scene, Object *ob) BIK_initialize_tree(scene, ob, ctime); /* 2b. construct the Spline IK trees - * - this is not integrated as an IK plugin, since it should be able - * to function in conjunction with standard IK + * - this is not integrated as an IK plugin, since it should be able + * to function in conjunction with standard IK */ BKE_pose_splineik_init_tree(scene, ob, ctime); -- cgit v1.2.3