From 909665a0d4ed23620afc537c583a6e84cdee50b9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 1 May 2019 11:09:22 +1000 Subject: ClangFormat: run with ReflowComments on source/ Prepare for enabling ReflowComments. --- source/blender/blenkernel/intern/boids.c | 42 ++++++++++++++++---------------- 1 file changed, 21 insertions(+), 21 deletions(-) (limited to 'source/blender/blenkernel/intern/boids.c') diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c index fc3e12accea..becef327fab 100644 --- a/source/blender/blenkernel/intern/boids.c +++ b/source/blender/blenkernel/intern/boids.c @@ -230,7 +230,7 @@ static int rule_avoid_collision(BoidRule *rule, int n, neighbors = 0, nearest = 0; int ret = 0; - //check deflector objects first + // check deflector objects first if (acbr->options & BRULE_ACOLL_WITH_DEFLECTORS && bbd->sim->colliders) { ParticleCollision col; BVHTreeRayHit hit; @@ -292,7 +292,7 @@ static int rule_avoid_collision(BoidRule *rule, } } - //check boids in own system + // check boids in own system if (acbr->options & BRULE_ACOLL_WITH_BOIDS) { neighbors = BLI_kdtree_3d_range_search_with_len_squared_cb(bbd->sim->psys->tree, pa->prev_state.co, @@ -820,11 +820,11 @@ static boid_rule_cb boid_rules[] = { rule_follow_leader, rule_average_speed, rule_fight, - //rule_help, - //rule_protect, - //rule_hide, - //rule_follow_path, - //rule_follow_wall, + // rule_help, + // rule_protect, + // rule_hide, + // rule_follow_path, + // rule_follow_wall, }; static void set_boid_values(BoidValues *val, BoidSettings *boids, ParticleData *pa) @@ -1069,7 +1069,7 @@ static BoidState *get_boid_state(BoidSettings *boids, ParticleData *pa) return state; } -//static int boid_condition_is_true(BoidCondition *cond) +// static int boid_condition_is_true(BoidCondition *cond) //{ // /* TODO */ // return 0; @@ -1085,7 +1085,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa) BoidParticle *bpa = pa->boid; ParticleSystem *psys = bbd->sim->psys; int rand; - //BoidCondition *cond; + // BoidCondition *cond; if (bpa->data.health <= 0.0f) { pa->alive = PARS_DYING; @@ -1093,9 +1093,9 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa) return; } - //planned for near future - //cond = state->conditions.first; - //for (; cond; cond=cond->next) { + // planned for near future + // cond = state->conditions.first; + // for (; cond; cond=cond->next) { // if (boid_condition_is_true(cond)) { // pa->boid->state_id = cond->state_id; // state = get_boid_state(boids, pa); @@ -1420,7 +1420,7 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa) madd_v3_v3fl(pa->state.vel, acc, dtime); - //if (bpa->data.mode != eBoidMode_InAir) + // if (bpa->data.mode != eBoidMode_InAir) bpa->ground = boid_find_ground(bbd, pa, ground_co, ground_nor); /* change modes, constrain movement & keep track of down vector */ @@ -1506,20 +1506,20 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa) } case eBoidMode_Climbing: { boid_climb(boids, pa, ground_co, ground_nor); - //float nor[3]; - //copy_v3_v3(nor, ground_nor); + // float nor[3]; + // copy_v3_v3(nor, ground_nor); ///* gather apparent gravity to r_ve */ - //madd_v3_v3fl(pa->r_ve, ground_nor, -1.0); - //normalize_v3(pa->r_ve); + // madd_v3_v3fl(pa->r_ve, ground_nor, -1.0); + // normalize_v3(pa->r_ve); ///* raise boid it's size from surface */ - //mul_v3_fl(nor, pa->size * boids->height); - //add_v3_v3v3(pa->state.co, ground_co, nor); + // mul_v3_fl(nor, pa->size * boids->height); + // add_v3_v3v3(pa->state.co, ground_co, nor); ///* remove normal component from velocity */ - //project_v3_v3v3(v, pa->state.vel, ground_nor); - //sub_v3_v3v3(pa->state.vel, pa->state.vel, v); + // project_v3_v3v3(v, pa->state.vel, ground_nor); + // sub_v3_v3v3(pa->state.vel, pa->state.vel, v); break; } case eBoidMode_OnLand: { -- cgit v1.2.3