From ffc4c126f5416b04a01653e7a03451797b98aba4 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 7 Dec 2021 17:19:15 +1100 Subject: Cleanup: move public doc-strings into headers for 'blenkernel' - Added space below non doc-string comments to make it clear these aren't comments for the symbols directly below them. - Use doxy sections for some headers. - Minor improvements to doc-strings. Ref T92709 --- source/blender/blenkernel/intern/camera.c | 5 ----- 1 file changed, 5 deletions(-) (limited to 'source/blender/blenkernel/intern/camera.c') diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c index 0b9de2ddb38..8fa787b2222 100644 --- a/source/blender/blenkernel/intern/camera.c +++ b/source/blender/blenkernel/intern/camera.c @@ -218,7 +218,6 @@ void *BKE_camera_add(Main *bmain, const char *name) return cam; } -/* get the camera's dof value, takes the dof object into account */ float BKE_camera_object_dof_distance(Object *ob) { Camera *cam = (Camera *)ob->data; @@ -427,7 +426,6 @@ void BKE_camera_params_compute_viewplane( params->viewplane = viewplane; } -/* viewplane is assumed to be already computed */ void BKE_camera_params_compute_matrix(CameraParams *params) { rctf viewplane = params->viewplane; @@ -759,7 +757,6 @@ static bool camera_frame_fit_calc_from_data(CameraParams *params, } /* don't move the camera, just yield the fit location */ -/* r_scale only valid/useful for ortho cameras */ bool BKE_camera_view_frame_fit_to_scene( Depsgraph *depsgraph, const Scene *scene, Object *camera_ob, float r_co[3], float *r_scale) { @@ -910,7 +907,6 @@ static void camera_stereo3d_model_matrix(const Object *camera, } } -/* the view matrix is used by the viewport drawing, it is basically the inverted model matrix */ void BKE_camera_multiview_view_matrix(const RenderData *rd, const Object *camera, const bool is_left, @@ -1033,7 +1029,6 @@ static Object *camera_multiview_advanced(const Scene *scene, Object *camera, con return camera; } -/* returns the camera to be used for render */ Object *BKE_camera_multiview_render(const Scene *scene, Object *camera, const char *viewname) { const bool is_multiview = (camera != NULL) && (scene->r.scemode & R_MULTIVIEW) != 0; -- cgit v1.2.3