From be038b844cb53bc228d3e98bfe09071560930cde Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Wed, 7 Sep 2022 00:06:31 -0500 Subject: Cleanup: Tweak naming for recently added mesh accessors Use `verts` instead of `vertices` and `polys` instead of `polygons` in the API added in 05952aa94d33eeb50. This aligns better with existing naming where the shorter names are much more common. --- source/blender/blenkernel/intern/cloth.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/blenkernel/intern/cloth.c') diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index ef3d71cdacf..f3bda8b1c99 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -258,7 +258,7 @@ static int do_step_cloth( cloth = clmd->clothObject; verts = cloth->verts; - mvert = BKE_mesh_vertices_for_write(result); + mvert = BKE_mesh_verts_for_write(result); vert_mass_changed = verts->mass != clmd->sim_parms->mass; /* force any pinned verts to their constrained location. */ @@ -754,7 +754,7 @@ static bool cloth_from_object( shapekey_rest = CustomData_get_layer(&mesh->vdata, CD_CLOTH_ORCO); } - MVert *mvert = BKE_mesh_vertices_for_write(mesh); + MVert *mvert = BKE_mesh_verts_for_write(mesh); verts = clmd->clothObject->verts; @@ -1149,7 +1149,7 @@ static void cloth_update_springs(ClothModifierData *clmd) static void cloth_update_verts(Object *ob, ClothModifierData *clmd, Mesh *mesh) { unsigned int i = 0; - const MVert *mvert = BKE_mesh_vertices(mesh); + const MVert *mvert = BKE_mesh_verts(mesh); ClothVertex *verts = clmd->clothObject->verts; /* vertex count is already ensured to match */ @@ -1164,7 +1164,7 @@ static Mesh *cloth_make_rest_mesh(ClothModifierData *clmd, Mesh *mesh) { Mesh *new_mesh = BKE_mesh_copy_for_eval(mesh, false); ClothVertex *verts = clmd->clothObject->verts; - MVert *mvert = BKE_mesh_vertices_for_write(mesh); + MVert *mvert = BKE_mesh_verts_for_write(mesh); /* vertex count is already ensured to match */ for (unsigned i = 0; i < mesh->totvert; i++, verts++) { @@ -1459,7 +1459,7 @@ static bool cloth_build_springs(ClothModifierData *clmd, Mesh *mesh) unsigned int numpolys = (unsigned int)mesh->totpoly; float shrink_factor; const MEdge *medge = BKE_mesh_edges(mesh); - const MPoly *mpoly = BKE_mesh_polygons(mesh); + const MPoly *mpoly = BKE_mesh_polys(mesh); const MLoop *mloop = BKE_mesh_loops(mesh); int index2 = 0; /* our second vertex index */ LinkNodePair *edgelist = NULL; -- cgit v1.2.3