From 9fc95bd7ee2aed9d4de7c3c05dfef6597b83a332 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 27 Oct 2012 11:18:54 +0000 Subject: use min/max inline functions where MIN2/MAX2 were doing type conversion. --- source/blender/blenkernel/intern/collision.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/intern/collision.c') diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index 7a4b3edde47..8da0538a08d 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -312,8 +312,8 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM /* stay on the safe side and clamp repulse */ if ( impulse > ALMOST_ZERO ) - repulse = MIN2 ( repulse, 5.0*impulse ); - repulse = MAX2 ( impulse, repulse ); + repulse = min_ff( repulse, 5.0*impulse ); + repulse = max_ff(impulse, repulse); impulse = repulse / ( 1.0f + w1*w1 + w2*w2 + w3*w3 ); /* original 2.0 / 0.25 */ VECADDMUL ( i1, collpair->normal, impulse ); -- cgit v1.2.3