From e182d653709a9abd664deaa874f0727ebba83832 Mon Sep 17 00:00:00 2001 From: Nicholas Bishop Date: Sat, 15 Aug 2009 20:36:15 +0000 Subject: 2.5/Vertex paint: * Made vertex paint local to object, like sculpt mode. * New test for vertex paint is (ob->mode & OB_MODE_VERTEX_PAINT) --- source/blender/blenkernel/intern/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/context.c') diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c index 280ea6eca53..ba06768b12a 100644 --- a/source/blender/blenkernel/intern/context.c +++ b/source/blender/blenkernel/intern/context.c @@ -689,7 +689,7 @@ char *CTX_data_mode_string(const bContext *C) if(ob && (ob->flag & OB_POSEMODE)) return "posemode"; else if (ob && ob->mode & OB_MODE_SCULPT) return "sculpt_mode"; else if (G.f & G_WEIGHTPAINT) return "weightpaint"; - else if (G.f & G_VERTEXPAINT) return "vertexpaint"; + else if (ob && ob->mode & OB_MODE_VERTEX_PAINT) return "vertexpaint"; else if (G.f & G_TEXTUREPAINT) return "texturepaint"; else if(G.f & G_PARTICLEEDIT) return "particlemode"; } -- cgit v1.2.3