From 7b547f7ce7351548a5dd4518ae1fc1ad9a726cbd Mon Sep 17 00:00:00 2001 From: Janne Karhu Date: Sat, 27 Jun 2009 15:41:47 +0000 Subject: Particle ID block controls: * Adding/removing particle systems to an object. * Changing of particle settings. * Currently showing an object's particle systems in a list (like materials). --- source/blender/blenkernel/intern/depsgraph.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/depsgraph.c') diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index b57b8b7a6da..a36b825293e 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -559,7 +559,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O dag_add_relation(dag, node, node, DAG_RL_OB_DATA, "Particle-Object Relation"); - if(psys->flag & PSYS_DISABLED || psys->flag & PSYS_DELETE) + if(!psys_check_enabled(ob, psys)) continue; if(part->phystype==PART_PHYS_KEYED && psys->keyed_ob && -- cgit v1.2.3