From 37e73aa368d7f3cd855fab0812673b484ee4f4e9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 16 Apr 2013 05:59:48 +0000 Subject: code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h --- source/blender/blenkernel/intern/editmesh_bvh.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'source/blender/blenkernel/intern/editmesh_bvh.c') diff --git a/source/blender/blenkernel/intern/editmesh_bvh.c b/source/blender/blenkernel/intern/editmesh_bvh.c index 2d8249551fc..8a00887d26a 100644 --- a/source/blender/blenkernel/intern/editmesh_bvh.c +++ b/source/blender/blenkernel/intern/editmesh_bvh.c @@ -75,7 +75,7 @@ static void cage_mapped_verts_callback(void *userData, int index, const float co } } -BMBVHTree *BMBVH_NewBVH(BMEditMesh *em, int flag, struct Scene *scene) +BMBVHTree *BKE_bmbvh_new(BMEditMesh *em, int flag, struct Scene *scene) { BMBVHTree *tree = MEM_callocN(sizeof(*tree), "BMBVHTree"); DerivedMesh *cage, *final; @@ -88,7 +88,7 @@ BMBVHTree *BMBVH_NewBVH(BMEditMesh *em, int flag, struct Scene *scene) * so that e.g. mirror or array use original vertex coordinates and not mirrored or duplicate */ BLI_smallhash_init(&shash); - BMEdit_RecalcTessellation(em); + BKE_editmesh_tessface_calc(em); tree->ob = em->ob; tree->scene = scene; @@ -180,7 +180,7 @@ BMBVHTree *BMBVH_NewBVH(BMEditMesh *em, int flag, struct Scene *scene) return tree; } -void BMBVH_FreeBVH(BMBVHTree *tree) +void BKE_bmbvh_free(BMBVHTree *tree) { BLI_bvhtree_free(tree->tree); @@ -232,8 +232,8 @@ static void raycallback(void *userdata, int index, const BVHTreeRay *ray, BVHTre } } -BMFace *BMBVH_RayCast(BMBVHTree *tree, const float co[3], const float dir[3], - float r_hitout[3], float r_cagehit[3]) +BMFace *BKE_bmbvh_ray_cast(BMBVHTree *tree, const float co[3], const float dir[3], + float r_hitout[3], float r_cagehit[3]) { BVHTreeRayHit hit; @@ -273,7 +273,7 @@ BMFace *BMBVH_RayCast(BMBVHTree *tree, const float co[3], const float dir[3], return NULL; } -BVHTree *BMBVH_BVHTree(BMBVHTree *tree) +BVHTree *BKE_bmbvh_tree_get(BMBVHTree *tree) { return tree->tree; } @@ -300,7 +300,7 @@ static void vertsearchcallback(void *userdata, int index, const float *UNUSED(co } } -BMVert *BMBVH_FindClosestVert(BMBVHTree *tree, const float co[3], const float maxdist) +BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *tree, const float co[3], const float maxdist) { BVHTreeNearest hit; -- cgit v1.2.3