From e3944f5bfaffebe0f55df47db76515dd0ac7426b Mon Sep 17 00:00:00 2001 From: Sergej Reich Date: Thu, 14 Feb 2013 17:35:43 +0000 Subject: Divide by 3 instead of multiplying by variations of 0.333 Fixes small precision problems. --- source/blender/blenkernel/intern/effect.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/effect.c') diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 1880cb42f4d..9e8693e957e 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -562,7 +562,7 @@ int closest_point_on_surface(SurfaceModifierData *surmd, const float co[3], floa if (mface->v4) add_v3_v3(surface_vel, surmd->v[mface->v4].co); - mul_v3_fl(surface_vel, mface->v4 ? 0.25f : 0.333f); + mul_v3_fl(surface_vel, mface->v4 ? 0.25f : (1.0f / 3.0f)); } return 1; } -- cgit v1.2.3