From 2d1cce8331f3ecdfb8cb0c651e111ffac5dc7153 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Thu, 19 Mar 2020 09:33:03 +0100 Subject: Cleanup: `make format` after SortedIncludes change --- source/blender/blenkernel/intern/lib_id_delete.c | 26 ++++++++++++------------ 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'source/blender/blenkernel/intern/lib_id_delete.c') diff --git a/source/blender/blenkernel/intern/lib_id_delete.c b/source/blender/blenkernel/intern/lib_id_delete.c index 824d1600ecc..e1f4f36b822 100644 --- a/source/blender/blenkernel/intern/lib_id_delete.c +++ b/source/blender/blenkernel/intern/lib_id_delete.c @@ -25,27 +25,27 @@ /* all types are needed here, in order to do memory operations */ #include "DNA_armature_types.h" #include "DNA_brush_types.h" -#include "DNA_camera_types.h" #include "DNA_cachefile_types.h" +#include "DNA_camera_types.h" #include "DNA_collection_types.h" #include "DNA_gpencil_types.h" #include "DNA_ipo_types.h" #include "DNA_key_types.h" -#include "DNA_light_types.h" #include "DNA_lattice_types.h" +#include "DNA_light_types.h" +#include "DNA_lightprobe_types.h" #include "DNA_linestyle_types.h" +#include "DNA_mask_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_meta_types.h" #include "DNA_movieclip_types.h" -#include "DNA_mask_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" -#include "DNA_lightprobe_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" -#include "DNA_speaker_types.h" #include "DNA_sound_types.h" +#include "DNA_speaker_types.h" #include "DNA_text_types.h" #include "DNA_vfont_types.h" #include "DNA_windowmanager_types.h" @@ -60,8 +60,8 @@ #include "BKE_animsys.h" #include "BKE_armature.h" #include "BKE_brush.h" -#include "BKE_camera.h" #include "BKE_cachefile.h" +#include "BKE_camera.h" #include "BKE_collection.h" #include "BKE_curve.h" #include "BKE_font.h" @@ -71,28 +71,28 @@ #include "BKE_image.h" #include "BKE_ipo.h" #include "BKE_key.h" -#include "BKE_light.h" #include "BKE_lattice.h" #include "BKE_lib_id.h" #include "BKE_lib_override.h" #include "BKE_lib_remap.h" #include "BKE_library.h" +#include "BKE_light.h" +#include "BKE_lightprobe.h" #include "BKE_linestyle.h" -#include "BKE_mesh.h" -#include "BKE_material.h" #include "BKE_main.h" #include "BKE_mask.h" +#include "BKE_material.h" #include "BKE_mball.h" +#include "BKE_mesh.h" #include "BKE_movieclip.h" #include "BKE_node.h" #include "BKE_object.h" #include "BKE_paint.h" #include "BKE_particle.h" -#include "BKE_lightprobe.h" -#include "BKE_speaker.h" -#include "BKE_sound.h" -#include "BKE_screen.h" #include "BKE_scene.h" +#include "BKE_screen.h" +#include "BKE_sound.h" +#include "BKE_speaker.h" #include "BKE_text.h" #include "BKE_texture.h" #include "BKE_workspace.h" -- cgit v1.2.3