From c2419cdc5e581d6acb841f386a94a5d42f83852e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 8 Sep 2020 18:04:03 +1000 Subject: Fix T80238: Crash adding properties to material node-trees The localized node-tree was freeing the materials ID properties twice. This matches how animation data behaves, setting to NULL after freeing. --- source/blender/blenkernel/intern/lib_id_delete.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/blenkernel/intern/lib_id_delete.c') diff --git a/source/blender/blenkernel/intern/lib_id_delete.c b/source/blender/blenkernel/intern/lib_id_delete.c index 561db7d62c2..22ea5f2c854 100644 --- a/source/blender/blenkernel/intern/lib_id_delete.c +++ b/source/blender/blenkernel/intern/lib_id_delete.c @@ -56,10 +56,12 @@ void BKE_libblock_free_data(ID *id, const bool do_id_user) if (id->properties) { IDP_FreePropertyContent_ex(id->properties, do_id_user); MEM_freeN(id->properties); + id->properties = NULL; } if (id->override_library) { BKE_lib_override_library_free(&id->override_library, do_id_user); + id->override_library = NULL; } BKE_animdata_free(id, do_id_user); -- cgit v1.2.3