From 80a6654a81da7ed063218275f1d02dc574596119 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 23 May 2013 10:50:55 +0000 Subject: Masks api improvements - Added MaskLayer.splines.new (which creates single spline and returns pointer to it). - Added MaskLayer.splines.remove() to remove given spline. - Added MaskSpline.points.new() which creates new point in the origin and returns pointer to it. - Added MaskSpline.points.remove() to remove given point. --- source/blender/blenkernel/intern/mask.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'source/blender/blenkernel/intern/mask.c') diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c index 35a5ac7d94a..6de5c6d8b7b 100644 --- a/source/blender/blenkernel/intern/mask.c +++ b/source/blender/blenkernel/intern/mask.c @@ -271,6 +271,17 @@ MaskSpline *BKE_mask_spline_add(MaskLayer *masklay) return spline; } +bool BKE_mask_spline_remove(MaskLayer *mask_layer, MaskSpline *spline) +{ + if (BLI_remlink_safe(&mask_layer->splines, spline) == FALSE) { + return false; + } + + BKE_mask_spline_free(spline); + + return true; +} + void BKE_mask_point_direction_switch(MaskSplinePoint *point) { const int tot_uw = point->tot_uw; -- cgit v1.2.3