From 11a0e008199a98c3e5863a6e5cc5357f2b949c55 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Mon, 26 Sep 2011 06:39:19 +0000 Subject: BGE Material settings renaming Back Culling to Backface Culling and make it on by default under suggestion of Mitchell Stokes (Moguri) --- source/blender/blenkernel/intern/material.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/material.c') diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index f27046fe603..a25da56d573 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -193,7 +193,7 @@ void init_material(Material *ma) ma->vol.ms_diff = 1.f; ma->vol.ms_intensity = 1.f; - ma->game.flag=0; + ma->game.flag = GEMAT_BACKCULL; ma->game.alpha_blend=0; ma->game.face_orientation=0; -- cgit v1.2.3