From 1cf5ce5e251efdb66dd7066decbdf2e7023a16f3 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Thu, 8 Oct 2020 12:50:04 +0200 Subject: Cleanup/refactor: `BKE_libblock_alloc` -> `BKE_id_new` in ID creation code. Better use higher-level code from common ID management when possible. Helps to de-duplicate logic, and reduces outside usages of more 'dangerous' functions. Note that we could get rid of many of those `BKE__add` functions now, but on the other hand several of those take extra parameters and perform additional actions, so think we can keep them all for now as 'non-standard ID specific creation functions'. --- source/blender/blenkernel/intern/material.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'source/blender/blenkernel/intern/material.c') diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 70cb06185c9..965fdb53c09 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -297,9 +297,7 @@ Material *BKE_material_add(Main *bmain, const char *name) { Material *ma; - ma = BKE_libblock_alloc(bmain, ID_MA, name, 0); - - material_init_data(&ma->id); + ma = BKE_id_new(bmain, ID_MA, name); return ma; } -- cgit v1.2.3