From f3ece5a108db0bdbefb4663ef4ebd9a7e039e263 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 21 Oct 2012 05:46:41 +0000 Subject: style cleanup: trailing tabs & expand some non prefix tabs into spaces. --- source/blender/blenkernel/intern/material.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'source/blender/blenkernel/intern/material.c') diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 7d5ed058cca..9951412063d 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -215,7 +215,7 @@ Material *BKE_material_add(const char *name) init_material(ma); - return ma; + return ma; } /* XXX keep synced with next function */ @@ -904,7 +904,7 @@ short find_material_index(Object *ob, Material *ma) break; if (a < *totcolp) return a + 1; - return 0; + return 0; } int object_add_material_slot(Object *ob) @@ -970,7 +970,7 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb) ma->ambr = ma->amb * amb[0]; ma->ambg = ma->amb * amb[1]; ma->ambb = ma->amb * amb[2]; - } + } /* will become or-ed result of all node modes */ ma->mode_l = ma->mode; ma->mode_l &= ~MA_SHLESS; @@ -1613,7 +1613,7 @@ static int encode_tfaceflag(MTFace *tf, int convertall) /* calculate the flag */ int flag = tf->mode; - /* options that change the material offline render */ + /* options that change the material offline render */ if (!convertall) { flag &= ~TF_OBCOL; } @@ -1637,7 +1637,7 @@ static int encode_tfaceflag(MTFace *tf, int convertall) /* set the material options based in the tface flag */ static void decode_tfaceflag(Material *ma, int flag, int convertall) { - int alphablend; + int alphablend; GameSettings *game = &ma->game; /* flag is shifted in 1 to make 0 != no flag yet (see encode_tfaceflag) */ @@ -1796,13 +1796,13 @@ static short convert_tfacenomaterial(Main *main, Mesh *me, MTFace *tf, int flag) * for now store the flag into the material and change light/tex/collision * store the flag as a negative number */ ma->game.flag = -flag; - id_us_min((ID *)ma); + id_us_min((ID *)ma); } else printf("Error: Unable to create Material \"%s\" for Mesh \"%s\".", idname + 2, me->id.name + 2); } /* set as converted, no need to go bad to this face */ - tf->mode |= TF_CONVERTED; + tf->mode |= TF_CONVERTED; return mat_nr; } @@ -1855,7 +1855,7 @@ static void convert_tfacematerial(Main *main, Material *ma) if (mat_new) { /* rename the material*/ strcpy(mat_new->id.name, idname); - id_us_min((ID *)mat_new); + id_us_min((ID *)mat_new); mat_nr = mesh_addmaterial(me, mat_new); decode_tfaceflag(mat_new, flag, 1); @@ -2043,7 +2043,7 @@ int do_version_tface(Main *main, int fileload) nowarning = 0; } else - convert_tfacematerial(main, ma); continue; + convert_tfacematerial(main, ma); continue; } /* no conflicts in this material - 90% of cases -- cgit v1.2.3