From 357547b010a5a0ec5434f35571ea93cddf5be4a5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 13 Aug 2020 16:21:10 +1000 Subject: Cleanup: spelling --- source/blender/blenkernel/intern/mball_tessellate.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/blenkernel/intern/mball_tessellate.c') diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c index 92e16be878f..2a7d3f1797d 100644 --- a/source/blender/blenkernel/intern/mball_tessellate.c +++ b/source/blender/blenkernel/intern/mball_tessellate.c @@ -405,7 +405,7 @@ static float densfunc(const MetaElem *ball, float x, float y, float z) } /** - * Computes density at given position form all metaballs which contain this point in their box. + * Computes density at given position form all meta-balls which contain this point in their box. * Traverses BVH using a queue. */ static float metaball(PROCESS *process, float x, float y, float z) @@ -1443,9 +1443,9 @@ void BKE_mball_polygonize(Depsgraph *depsgraph, Scene *scene, Object *ob, ListBa if (process.totelem > 0) { build_bvh_spatial(&process, &process.metaball_bvh, 0, process.totelem, &process.allbb); - /* Don't polygonize metaballs with too high resolution (base mball to small) - * note: Eps was 0.0001f but this was giving problems for blood animation for durian, - * using 0.00001f. */ + /* Don't polygonize meta-balls with too high resolution (base mball to small) + * note: Eps was 0.0001f but this was giving problems for blood animation for + * the open movie "Sintel", using 0.00001f. */ if (ob->scale[0] > 0.00001f * (process.allbb.max[0] - process.allbb.min[0]) || ob->scale[1] > 0.00001f * (process.allbb.max[1] - process.allbb.min[1]) || ob->scale[2] > 0.00001f * (process.allbb.max[2] - process.allbb.min[2])) { -- cgit v1.2.3