From 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 3 Jul 2021 23:08:40 +1000 Subject: Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX Also use doxy style function reference `#` prefix chars when referencing identifiers. --- source/blender/blenkernel/intern/mball_tessellate.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/intern/mball_tessellate.c') diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c index 413cefd2271..760febaca91 100644 --- a/source/blender/blenkernel/intern/mball_tessellate.c +++ b/source/blender/blenkernel/intern/mball_tessellate.c @@ -1336,7 +1336,7 @@ static void init_meta(Depsgraph *depsgraph, PROCESS *process, Scene *scene, Obje } /* untransformed Bounding Box of MetaElem */ - /* TODO, its possible the elem type has been changed and the exp* + /* TODO: its possible the elem type has been changed and the exp* * values can use a fallback. */ copy_v3_fl3(new_ml->bb->vec[0], -expx, -expy, -expz); /* 0 */ copy_v3_fl3(new_ml->bb->vec[1], +expx, -expy, -expz); /* 1 */ @@ -1438,7 +1438,7 @@ void BKE_mball_polygonize(Depsgraph *depsgraph, Scene *scene, Object *ob, ListBa build_bvh_spatial(&process, &process.metaball_bvh, 0, process.totelem, &process.allbb); /* Don't polygonize meta-balls with too high resolution (base mball too small) - * note: Eps was 0.0001f but this was giving problems for blood animation for + * NOTE: Eps was 0.0001f but this was giving problems for blood animation for * the open movie "Sintel", using 0.00001f. */ if (ob->scale[0] > 0.00001f * (process.allbb.max[0] - process.allbb.min[0]) || ob->scale[1] > 0.00001f * (process.allbb.max[1] - process.allbb.min[1]) || -- cgit v1.2.3