From 41216d5ad4c722e2ad9f15c968af454fc7566d5e Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Thu, 18 Oct 2018 15:43:06 +0200 Subject: Cleanup: Remove more #if 0 blocks Continuation of https://developer.blender.org/D3802 Reviewers: brecht Differential Revision: https://developer.blender.org/D3808 --- source/blender/blenkernel/intern/mesh.c | 9 --------- 1 file changed, 9 deletions(-) (limited to 'source/blender/blenkernel/intern/mesh.c') diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 81214f3bb9c..8e1ea219ee3 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -503,11 +503,6 @@ void BKE_mesh_init(Mesh *me) me->size[0] = me->size[1] = me->size[2] = 1.0; me->smoothresh = DEG2RADF(30); me->texflag = ME_AUTOSPACE; - - /* disable because its slow on many GPU's, see [#37518] */ -#if 0 - me->flag = ME_TWOSIDED; -#endif me->drawflag = 0; CustomData_reset(&me->vdata); @@ -1253,10 +1248,6 @@ int poly_get_adj_loops_from_vert( vert); if (corner != -1) { -#if 0 /* unused - this loop */ - const MLoop *ml = &mloop[poly->loopstart + corner]; -#endif - /* vertex was found */ r_adj[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v; r_adj[1] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v; -- cgit v1.2.3