From 5aa72b87262c1dd310c5dba7cd772b3d6b02a427 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 9 Feb 2011 15:13:20 +0000 Subject: BKE_mesh_validate() now corrects invalid meshes (optionally), added access for python so it can correct for bad imported geometry - mesh.validate(). --- source/blender/blenkernel/intern/mesh.c | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'source/blender/blenkernel/intern/mesh.c') diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index d948b049881..7ae3e73d919 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -704,6 +704,23 @@ void mesh_strip_loose_faces(Mesh *me) me->totface = b; } +void mesh_strip_loose_edges(Mesh *me) +{ + int a,b; + + for (a=b=0; atotedge; a++) { + if (me->medge[a].v1==me->medge[a].v2) { + if (a!=b) { + memcpy(&me->medge[b],&me->medge[a],sizeof(me->medge[b])); + CustomData_copy_data(&me->edata, &me->edata, a, b, 1); + CustomData_free_elem(&me->edata, a, 1); + } + b++; + } + } + me->totedge = b; +} + void mball_to_mesh(ListBase *lb, Mesh *me) { DispList *dl; -- cgit v1.2.3