From 94d06bf3d4648d101d6c0d5f8f16c2d99f848d87 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Sun, 14 Mar 2010 12:12:21 +0000 Subject: Fix #21594: converting bevel objects to mesh stops displaying them in spacial cases Mesh's boundbox should be re-calculated after curve->mesh conversion. To avoid troubles with displaying texture space i've used tex_space_mesh() for this. --- source/blender/blenkernel/intern/mesh.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/blenkernel/intern/mesh.c') diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index b7efc0c626b..8d2dfcd1989 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -987,6 +987,9 @@ void nurbs_to_mesh(Object *ob) me->totcol= cu->totcol; me->mat= cu->mat; + + tex_space_mesh(me); + cu->mat= 0; cu->totcol= 0; -- cgit v1.2.3