From d1916764008de69aa6fcf4348223c7001497b64d Mon Sep 17 00:00:00 2001 From: Sebastian Parborg Date: Tue, 25 Sep 2018 12:35:43 +0200 Subject: Modifiers: use Mesh instead of DerivedMesh for explode. Differential Revision: https://developer.blender.org/D3718 --- source/blender/blenkernel/intern/mesh.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/mesh.c') diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index c38196bcfb9..d59fa3ece60 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -650,7 +650,9 @@ static Mesh *mesh_new_nomain_from_template_ex( int loops_len, int polys_len, CustomDataMask mask) { - const bool do_tessface = ((me_src->totface != 0) && (me_src->totpoly == 0)); /* only do tessface if we have no polys */ + /* Only do tessface if we are creating tessfaces or copying from mesh with only tessfaces. */ + const bool do_tessface = (tessface_len || + ((me_src->totface != 0) && (me_src->totpoly == 0))); Mesh *me_dst = BKE_id_new_nomain(ID_ME, NULL); -- cgit v1.2.3