From 189aa32a3ac0e949275d16ffb19576a1306d1780 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 22 Aug 2019 06:28:35 +1000 Subject: Cleanup: vertex coordinate access, naming & minor changes This also splits vertex access and allocation so it's possible to copy coordinates into an existing array without allocating it. --- source/blender/blenkernel/intern/mesh_convert.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/intern/mesh_convert.c') diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c index 3a2ba078dce..aa51856167d 100644 --- a/source/blender/blenkernel/intern/mesh_convert.c +++ b/source/blender/blenkernel/intern/mesh_convert.c @@ -1341,11 +1341,11 @@ Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph, if (mti->type == eModifierTypeType_OnlyDeform) { int numVerts; - float(*deformedVerts)[3] = BKE_mesh_vertexCos_get(me, &numVerts); + float(*deformedVerts)[3] = BKE_mesh_vert_coords_alloc(me, &numVerts); BKE_id_copy_ex(NULL, &me->id, (ID **)&result, LIB_ID_COPY_LOCALIZE); mti->deformVerts(md_eval, &mectx, result, deformedVerts, numVerts); - BKE_mesh_apply_vert_coords(result, deformedVerts); + BKE_mesh_vert_coords_apply(result, deformedVerts); if (build_shapekey_layers) { add_shapekey_layers(result, me); -- cgit v1.2.3