From de2faa395f2d0b014a70d7741a4a49d3a6be6302 Mon Sep 17 00:00:00 2001 From: Alexander Romanov Date: Mon, 3 Jul 2017 20:02:39 +0300 Subject: Fix for merged 'normal map tangents not working correctly when there are no UV maps.' --- source/blender/blenkernel/intern/mesh_tangent.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/blenkernel/intern/mesh_tangent.c') diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c index 5a25767d3ef..ecf2766663f 100644 --- a/source/blender/blenkernel/intern/mesh_tangent.c +++ b/source/blender/blenkernel/intern/mesh_tangent.c @@ -528,6 +528,9 @@ void BKE_mesh_calc_loop_tangent_step_0( if (add) *rtangent_mask |= (char)(1 << n); } + + if (uv_layer_num == 0) + *rtangent_mask |= DM_TANGENT_MASK_ORCO; } /** -- cgit v1.2.3