From 885441e75804a92d4c2270fd006f3e71fc460d7b Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Wed, 20 Mar 2013 18:42:09 +0000 Subject: I18n users request: add the ability to use a translated name for newly added/created objects or other datablocks. This simply adds a third "translation type" (in addition to iface and tip), "new data", with relevant user settings flag and helper funcs/macros (and py api). Currently implemented name translation when adding new objects, as well as modifiers and constraints, will add the others (cd layers, scenes, perhaps nodes [though I think they do not need this], etc.) later. --- source/blender/blenkernel/intern/modifier.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/modifier.c') diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c index b0566a6495f..9b8101cdad4 100644 --- a/source/blender/blenkernel/intern/modifier.c +++ b/source/blender/blenkernel/intern/modifier.c @@ -95,7 +95,7 @@ ModifierData *modifier_new(int type) ModifierData *md = MEM_callocN(mti->structSize, mti->structName); /* note, this name must be made unique later */ - BLI_strncpy(md->name, mti->name, sizeof(md->name)); + BLI_strncpy(md->name, DATA_(mti->name), sizeof(md->name)); md->type = type; md->mode = eModifierMode_Realtime | eModifierMode_Render | eModifierMode_Expanded; -- cgit v1.2.3