From 91d4fb5d6c1f8f3986d7885e56c8f5f99bacd2a7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 10 Jan 2013 18:34:09 +0000 Subject: speedup for DM_to_bmesh_ex(), no need to check vertex order when converting faces since the loops are already in order, will speedup modifiers that use bmesh. --- source/blender/blenkernel/intern/modifiers_bmesh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/modifiers_bmesh.c') diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c index d6676e5a8bf..a6c2325c740 100644 --- a/source/blender/blenkernel/intern/modifiers_bmesh.c +++ b/source/blender/blenkernel/intern/modifiers_bmesh.c @@ -161,7 +161,7 @@ void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm) edges[j] = etable[ml->e]; } - f = BM_face_create_ngon(bm, verts[0], verts[1], edges, mp->totloop, BM_CREATE_SKIP_CD); + f = BM_face_create(bm, verts, edges, mp->totloop, BM_CREATE_SKIP_CD); if (UNLIKELY(f == NULL)) { continue; -- cgit v1.2.3