From 133dfdd704b6a2a4d46337696773b331a44304ea Mon Sep 17 00:00:00 2001 From: OmarSquircleArt Date: Wed, 21 Aug 2019 20:04:09 +0200 Subject: Shading: Add White Noise node. The White Noise node hashes the input and returns a random number in the range [0, 1]. The input can be a 1D, 2D, 3D, or a 4D vector. Reviewers: brecht, JacquesLucke Differential Revision: https://developer.blender.org/D5550 --- source/blender/blenkernel/intern/node.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/intern/node.c') diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 7e455ba742a..11a52bf53a9 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -3933,6 +3933,7 @@ static void registerShaderNodes(void) register_node_type_sh_tex_brick(); register_node_type_sh_tex_pointdensity(); register_node_type_sh_tex_ies(); + register_node_type_sh_tex_white_noise(); } static void registerTextureNodes(void) -- cgit v1.2.3