From 39c3ebdc910100a3194f62ac52af4e15a9422264 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 13 Feb 2010 13:38:10 +0000 Subject: fix for memory leak: node animation data wasnt being free'd also some corrections to memory debug stuff. --- source/blender/blenkernel/intern/node.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/blenkernel/intern/node.c') diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 3a8f3565f14..0f3dc4b1a5a 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -57,6 +57,7 @@ #include "BKE_texture.h" #include "BKE_text.h" #include "BKE_utildefines.h" +#include "BKE_animsys.h" /* BKE_free_animdata only */ #include "BLI_math.h" #include "BLI_blenlib.h" @@ -1343,6 +1344,8 @@ void ntreeFreeTree(bNodeTree *ntree) ntreeEndExecTree(ntree); /* checks for if it is still initialized */ + BKE_free_animdata((ID *)ntree); + BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */ for(node= ntree->nodes.first; node; node= next) { -- cgit v1.2.3