From 9f7bea6e83966dbe4e8393bd6ec811f9c54da178 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Mon, 20 Apr 2020 14:47:13 +0200 Subject: Simulations: UI for core particle nodes This commit adds the initial set of particles nodes. These are fairly low level and are expected to be put into groups that we ship with Blender. See D7384 for a description of the individual nodes. Reviewers: brecht Differential Revision: https://developer.blender.org/D7384 --- source/blender/blenkernel/intern/node.c | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'source/blender/blenkernel/intern/node.c') diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 4af87a3f500..2237d061fe1 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -4227,6 +4227,19 @@ static void registerTextureNodes(void) static void registerSimulationNodes(void) { register_node_type_sim_group(); + + register_node_type_sim_particle_simulation(); + register_node_type_sim_force(); + register_node_type_sim_set_particle_attribute(); + register_node_type_sim_particle_birth_event(); + register_node_type_sim_particle_time_step_event(); + register_node_type_sim_execute_condition(); + register_node_type_sim_multi_execute(); + register_node_type_sim_particle_mesh_emitter(); + register_node_type_sim_particle_mesh_collision_event(); + register_node_type_sim_emit_particles(); + register_node_type_sim_time(); + register_node_type_sim_particle_attribute(); } void init_nodesystem(void) -- cgit v1.2.3