From cb7cfd3ab6be1cfba96cb2070ac60d224126f1ea Mon Sep 17 00:00:00 2001 From: Kevin Dietrich Date: Wed, 2 Apr 2014 11:40:29 +0200 Subject: Cycles: add dedicated UV Map node, easier to find and has convenient auto complete. Fixes T37954. Reviewed By: brecht, dingto Differential Revision: https://developer.blender.org/D230 --- source/blender/blenkernel/intern/node.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/intern/node.c') diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 2122526988a..47ef03093b1 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -3520,6 +3520,7 @@ static void registerShaderNodes(void) register_node_type_sh_subsurface_scattering(); register_node_type_sh_mix_shader(); register_node_type_sh_add_shader(); + register_node_type_sh_uvmap(); register_node_type_sh_output_lamp(); register_node_type_sh_output_material(); -- cgit v1.2.3