From 2d1cce8331f3ecdfb8cb0c651e111ffac5dc7153 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Thu, 19 Mar 2020 09:33:03 +0100 Subject: Cleanup: `make format` after SortedIncludes change --- source/blender/blenkernel/intern/object.c | 66 +++++++++++++++---------------- 1 file changed, 33 insertions(+), 33 deletions(-) (limited to 'source/blender/blenkernel/intern/object.c') diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 4e8ae3d57d5..7e1b21717b4 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -21,9 +21,9 @@ * \ingroup bke */ -#include #include #include +#include #include "CLG_log.h" @@ -34,17 +34,21 @@ #include "DNA_camera_types.h" #include "DNA_collection_types.h" #include "DNA_constraint_types.h" -#include "DNA_gpencil_types.h" +#include "DNA_defaults.h" +#include "DNA_fluid_types.h" #include "DNA_gpencil_modifier_types.h" +#include "DNA_gpencil_types.h" #include "DNA_key_types.h" -#include "DNA_light_types.h" #include "DNA_lattice_types.h" -#include "DNA_fluid_types.h" +#include "DNA_light_types.h" +#include "DNA_lightprobe_types.h" #include "DNA_material_types.h" -#include "DNA_meta_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" +#include "DNA_meta_types.h" #include "DNA_movieclip_types.h" +#include "DNA_object_types.h" +#include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_sequence_types.h" @@ -52,51 +56,52 @@ #include "DNA_space_types.h" #include "DNA_view3d_types.h" #include "DNA_world_types.h" -#include "DNA_object_types.h" -#include "DNA_lightprobe_types.h" -#include "DNA_rigidbody_types.h" -#include "DNA_defaults.h" #include "BLI_blenlib.h" +#include "BLI_kdtree.h" +#include "BLI_linklist.h" #include "BLI_math.h" #include "BLI_threads.h" #include "BLI_utildefines.h" -#include "BLI_linklist.h" -#include "BLI_kdtree.h" #include "BLT_translation.h" -#include "BKE_pbvh.h" -#include "BKE_main.h" -#include "BKE_global.h" -#include "BKE_idprop.h" -#include "BKE_armature.h" -#include "BKE_action.h" -#include "BKE_deform.h" #include "BKE_DerivedMesh.h" -#include "BKE_animsys.h" +#include "BKE_action.h" #include "BKE_anim.h" +#include "BKE_animsys.h" +#include "BKE_armature.h" +#include "BKE_camera.h" #include "BKE_collection.h" #include "BKE_constraint.h" #include "BKE_curve.h" +#include "BKE_deform.h" #include "BKE_displist.h" +#include "BKE_editmesh.h" #include "BKE_effect.h" -#include "BKE_font.h" #include "BKE_fcurve.h" +#include "BKE_font.h" +#include "BKE_global.h" +#include "BKE_gpencil.h" #include "BKE_gpencil_modifier.h" +#include "BKE_hair.h" #include "BKE_icons.h" +#include "BKE_idprop.h" #include "BKE_idtype.h" +#include "BKE_image.h" #include "BKE_key.h" -#include "BKE_light.h" -#include "BKE_layer.h" #include "BKE_lattice.h" +#include "BKE_layer.h" #include "BKE_lib_id.h" #include "BKE_lib_query.h" #include "BKE_lib_remap.h" +#include "BKE_light.h" +#include "BKE_lightprobe.h" #include "BKE_linestyle.h" -#include "BKE_mesh.h" -#include "BKE_editmesh.h" +#include "BKE_main.h" +#include "BKE_material.h" #include "BKE_mball.h" +#include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_multires.h" #include "BKE_node.h" @@ -104,22 +109,17 @@ #include "BKE_object_facemap.h" #include "BKE_paint.h" #include "BKE_particle.h" +#include "BKE_pbvh.h" #include "BKE_pointcache.h" -#include "BKE_lightprobe.h" +#include "BKE_pointcloud.h" #include "BKE_rigidbody.h" #include "BKE_scene.h" #include "BKE_sequencer.h" #include "BKE_shader_fx.h" -#include "BKE_speaker.h" #include "BKE_softbody.h" -#include "BKE_subsurf.h" +#include "BKE_speaker.h" #include "BKE_subdiv_ccg.h" -#include "BKE_material.h" -#include "BKE_camera.h" -#include "BKE_image.h" -#include "BKE_gpencil.h" -#include "BKE_hair.h" -#include "BKE_pointcloud.h" +#include "BKE_subsurf.h" #include "BKE_volume.h" #include "DEG_depsgraph.h" -- cgit v1.2.3