From 63891a7638af9197a7134a3e0896b61498557cd0 Mon Sep 17 00:00:00 2001 From: Sergej Reich Date: Fri, 26 Apr 2013 16:27:20 +0000 Subject: game engine: Use 0.04 as default collision margin 0 is to unstable as a default. --- source/blender/blenkernel/intern/object.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/object.c') diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index fb950b180a9..0d577c25d79 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -947,7 +947,7 @@ Object *BKE_object_add_only_object(Main *bmain, int type, const char *name) ob->anisotropicFriction[1] = 1.0f; ob->anisotropicFriction[2] = 1.0f; ob->gameflag = OB_PROP | OB_COLLISION; - ob->margin = 0.0; + ob->margin = 0.04f; ob->init_state = 1; ob->state = 1; /* ob->pad3 == Contact Processing Threshold */ -- cgit v1.2.3