From e6dcf9504e1a9c1dcd574044e7a717d0def8aadc Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 11 Mar 2013 16:23:33 +0000 Subject: code cleanup: - move recursive bone/parent check into ED_armature.h - remove unused vars - use const for paint vector args. --- source/blender/blenkernel/intern/object.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'source/blender/blenkernel/intern/object.c') diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 0205fe91a60..c93da151463 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -3128,9 +3128,8 @@ KeyBlock *BKE_object_insert_shape_key(Scene *scene, Object *ob, const char *name bool BKE_object_is_child_recursive(Object *ob_parent, Object *ob_child) { - Object *ob_test; - for (ob_test = ob_child->parent; ob_test; ob_test = ob_test->parent) { - if (ob_test == ob_parent) { + for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) { + if (ob_child == ob_parent) { return true; } } -- cgit v1.2.3