From c2c369ebe693456b7048b3908f342f5667e0fd03 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 8 Sep 2022 11:22:30 +1000 Subject: Cleanup: prefer terms verts/polys over vertices/polygons Follows existing naming for the most part, also use "num" as a suffix in some instances (following our naming conventions). --- source/blender/blenkernel/intern/particle.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/intern/particle.c') diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index ea058ba1dc5..7f4cded559c 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -2120,8 +2120,8 @@ void psys_particle_on_dm(Mesh *mesh_final, const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(mesh_final); if (from == PART_FROM_VERT) { - const MVert *vertices = BKE_mesh_verts(mesh_final); - copy_v3_v3(vec, vertices[mapindex].co); + const MVert *verts = BKE_mesh_verts(mesh_final); + copy_v3_v3(vec, verts[mapindex].co); if (nor) { copy_v3_v3(nor, vert_normals[mapindex]); -- cgit v1.2.3