From 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 3 Jul 2021 23:08:40 +1000 Subject: Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX Also use doxy style function reference `#` prefix chars when referencing identifiers. --- source/blender/blenkernel/intern/particle_system.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'source/blender/blenkernel/intern/particle_system.c') diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index c35f703b072..06d3daaf4d6 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -447,9 +447,9 @@ void psys_calc_dmcache(Object *ob, Mesh *mesh_final, Mesh *mesh_original, Partic MEM_freeN(nodedmelem); } else { - /* TODO PARTICLE, make the following line unnecessary, each function + /* TODO_PARTICLE: make the following line unnecessary, each function * should know to use the num or num_dmcache, set the num_dmcache to - * an invalid value, just in case */ + * an invalid value, just in case. */ LOOP_PARTICLES { @@ -992,9 +992,9 @@ void psys_get_birth_coords( /* (part->rotmode == PART_ROT_NOR_TAN) */ float tmat[3][3]; - /* note: utan_local is not taken from 'utan', we calculate from rot_vec/vtan */ - /* note: it looks like rotation phase may be applied twice (once with vtan, again below) - * however this isn't the case - campbell */ + /* NOTE: utan_local is not taken from 'utan', we calculate from rot_vec/vtan. */ + /* NOTE(campbell): it looks like rotation phase may be applied twice + * (once with vtan, again below) however this isn't the case. */ float *rot_vec_local = tmat[0]; float *vtan_local = tmat[1]; float *utan_local = tmat[2]; @@ -1014,7 +1014,7 @@ void psys_get_birth_coords( cross_v3_v3v3(utan_local, vtan_local, rot_vec_local); cross_v3_v3v3(vtan_local, utan_local, rot_vec_local); - /* note: no need to normalize */ + /* NOTE: no need to normalize. */ mat3_to_quat(q2, tmat); } @@ -2617,7 +2617,7 @@ static float collision_newton_rhapson(ParticleCollision *col, * here. */ if (d1 == d0) { /* If first iteration, try from other end where the gradient may be - * greater. Note: code duplicated below. */ + * greater. NOTE: code duplicated below. */ if (iter == 0) { t0 = 1.0f; collision_interpolate_element(pce, t0, col->f, col); @@ -2638,7 +2638,7 @@ static float collision_newton_rhapson(ParticleCollision *col, t1 -= d1 * dd; /* Particle moving away from plane could also mean a strangely rotating - * face, so check from end. Note: code duplicated above. */ + * face, so check from end. NOTE: code duplicated above. */ if (iter == 0 && t1 < 0.0f) { t0 = 1.0f; collision_interpolate_element(pce, t0, col->f, col); -- cgit v1.2.3