From 8d084e8c8f48dd2f07d4a3fbd4a941a7bcc0dcfb Mon Sep 17 00:00:00 2001 From: Jason Wilkins Date: Tue, 7 Oct 2014 15:46:19 -0500 Subject: Ghost Context Refactor https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately. --- source/blender/blenkernel/intern/pbvh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/intern/pbvh.c') diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c index ccedb6f6b71..3e763016efb 100644 --- a/source/blender/blenkernel/intern/pbvh.c +++ b/source/blender/blenkernel/intern/pbvh.c @@ -1644,7 +1644,7 @@ void BKE_pbvh_raycast_project_ray_root (PBVH *bvh, bool original, float ray_star } -//#include +//#include "GPU_glew.h" typedef struct { DMSetMaterial setMaterial; -- cgit v1.2.3